Using
ANSYS FLUENT, you can animate the solution and also a scene. For information on animating the solution, see Tutorial
13, Step 10. In this tutorial, you will animate a scene between two static views of the graphics display.
You will display the surface temperature distribution on the module and the circuit board by selecting the corresponding boundaries. You will also create the key frames and view the transition between the key frames, dynamically, using the animation
feature.
1.
Display filled contours of surface temperature on the board-top and chip surfaces. (Figure
24.13).
Graphics and AnimationsContoursSet Up...
(a)
Ensure that
Filled is enabled in the
Options group box.
(b)
Retain the default selection of
Temperature... and
Static Temperature from the
Contours of drop-down lists.
(c)
Deselect all surfaces by clicking the unshaded icon to the right of
Surfaces.
(d)
Select
board-top and
chip from the
Surfaces selection list.
(e)
Click
Display and close the
Contours dialog box.
(f)
Zoom the display as needed to obtain the view shown in Figure
24.13.
Figure
24.13 shows the high temperatures on the downstream portions of the module and relatively localized heating of the circuit board
around the module.
Figure 24.13: Filled Temperature Contours on the Chip and Board Top Surfaces
2.
Create the key frames by changing the point of view.
Graphics and AnimationsScene AnimationSet Up...
You will use the current display (Figure
24.13) as the starting view for the animation (
Frame =
).
(a)
Click
Add in the
Key Frames group box.
This will store the current display as
Key-1.
(b)
Zoom the view to focus on the module region.
(c)
Enter
10 for
Frame in the
Key Frames group box.
(d)
Click
Add.
This will store the new display as
Key-10.
The zoomed view will be the tenth key frame of the animation, with intermediate displays (2 through 9) to be filled in during the animation.
(e)
Rotate the view and zoom out the display so that the downstream side of the module is in the foreground (Figure
24.14).
Figure 24.14: Filled Temperature Contours on the Chip and Board Top Surfaces
(f)
Enter
20 for
Frame.
(g)
Click
Add.
This will store the new display as
Key-20.
3.
View the scene animation by clicking on the "play'' button (
) in the
Playback group box.
While effective animation is best conducted on "high-end'' graphics workstations, you can view scene animations on any workstation. If the graphics display speed is slow, the animation playback will take some time and will appear choppy, with the redrawing very obvious. On fast graphics workstations, the animation will appear smooth and continuous and will provide an excellent visualization of the display from a variety of spatial orientations. On many machines, you can improve the smoothness of the animation by enabling the
Double Buffering option in the
Display Options dialog box.
Note:
You can also make use of animation tools of
ANSYS FLUENTfor transient cases as demonstrated in Tutorial
4.
Extra:
You can change the
Playback mode if you want to "auto repeat'' or "auto reverse'' the animation. When you are in either of these
Playback modes, you can click on the "stop'' button (
) to stop the continuous animation.